meshlab

How to export 3D pointcloud as a rendered Voxel grid?

跟風遠走 提交于 2019-12-05 02:39:49
I have a scene consisting of several colorized voxels. When opening it in meshlab all points are plotted as 2 dimensional squares. Is it possible to render a scene where the squares are replaced by 3D cubes with additional lightning / reflectivity in meshlab? This is what I'm getting so far: I rather want something like this: cagcoach I wrote a voxel plot script for blender. https://github.com/cagcoach/BlenderPlot/ BlenderPlot takes .mat files as input and generates a scene containing the voxel blocks. Afterwords you can render a worderfull image of your data. FYI you most probably need to

最新版本meshlab 2016 配置

大憨熊 提交于 2019-11-29 21:32:14
meshlab 下载链接 https://github.com/cnr-isti-vclab/meshlab vcglib 下载链接  https://github.com/cnr-isti-vclab/vcglib/tree/devel 参照该博主的配置 https://blog.csdn.net/zzzrrr6/article/details/79192250 来源: https://www.cnblogs.com/lazy-ocelot-blog/p/11533697.html