How to stick an object to another objects position while working on unity for HTC VIVE
问题 I want to create a scene in which a wire(children) goes into a socket(parent) and then the wire becomes the child of the parent and it's position is fixed with the parent, even if i move the parent the wire should move along with it. This project is based on unity3D FOR HTC Vive. I have already used the ontriggerenter events to check the colliders and set the position of child to the parent but nothing is working the way i want it to be. public GameObject Wire; public void OnTriggerEnter