carplay

Application not install on real CarPlay device

不打扰是莪最后的温柔 提交于 2021-02-10 20:24:33
问题 I add CarPlay integration to my music application. When I testing my application/CarPlay on simulator all work is fine, but on real device nothing to show. Application Icon not show. Can anybody help me to fix it problem or give me idea how to fix it or what is a reason? Add com.apple.developer.playable-content to entitlements. Also when try to launch app on device I got a message error 回答1: To run an app on device (and CarPlay system), you need to add a capability to your provisioning

How to show the Now Playing Tab in CarPlay?

十年热恋 提交于 2021-02-08 14:12:46
问题 I'm working on an app that will support CarPlay.It's an audio app. I'm able to show 2 tabs (favourite and recommended) though I just don't know how to show the Now Playing Tab. I just cannot find any info regarding this. Do I have to manually show it, and the, how do I push? Do I have to do it manually? If so, what's the viewcontroller? Thanks. 回答1: For the Transition to the Now Playing tab to work on both the simulator and an actual car, you need to make sure to call

How to show the Now Playing Tab in CarPlay?

不问归期 提交于 2021-02-08 14:12:43
问题 I'm working on an app that will support CarPlay.It's an audio app. I'm able to show 2 tabs (favourite and recommended) though I just don't know how to show the Now Playing Tab. I just cannot find any info regarding this. Do I have to manually show it, and the, how do I push? Do I have to do it manually? If so, what's the viewcontroller? Thanks. 回答1: For the Transition to the Now Playing tab to work on both the simulator and an actual car, you need to make sure to call

MPPlayableContentDataSource called inconsistently

你说的曾经没有我的故事 提交于 2021-01-28 05:37:02
问题 I am working on implementing support for a CarPlay audio app, and am attempting to display listings in the simulator. I have implemented MPPlayableContentDataSource , but find that it is called inconsistently. It is called the first time the app is launched on a simulator, and if CarPlay is open on launch, I can make the first item display by scrolling up an otherwise empty listing to trigger a redraw. CarPlay does not seem able to call the data source, however, and on a subsequent launch I

CarPlay:试用摆脱 iOS 束缚的 CarOS

戏子无情 提交于 2020-01-30 07:47:26
原文地址:: http://www.myzaker.com/article/5d1377208e9f096c2512cd6f/ 相关文章 1、使用 CarPlay 是怎样一种体验?---- https://www.zhihu.com/question/31497543?sort=created 2、carplay____百度百科---- https://baike.baidu.com/item/carplay/13209969?fr=aladdin 3、Apple CarPlay 车载,你的得力副驾---- https://www.apple.com.cn/cn/ios/carplay/ 作为一名有十年果龄,九年驾龄的果粉,最让我羞愧的是之前从未使用 CarPlay 这款苹果 iOS 系统在车辆中的延伸系统,现在智能手机功能如此强大,汽车厂商打造的车辆交互系统又那么不好用,在我看来没有任何存在的必要,但 CarPlay 在 iOS 13 推出前又那么鸡肋,最关键的还是穷,一直也没开上具备 CarPlay 开通条件的车。(黑线 " ’…) 这次 WWDC 2019 看到 iOS 13 的 CarPlay 给了我一个小惊喜,独立于 iOS 可以随意操作的 CarOS 终于揭开面纱,之前死板的应用映射机制终于不在了,这个后面我们会仔细讲到;而且 UI 更新高级,还加入了根据时区自动切换

Lazy Loading Data in iOS Carplay

白昼怎懂夜的黑 提交于 2020-01-19 16:24:10
问题 How to lazy load the items while the user scrolling in Carplay ? I am using beginLoadingChildItems from MPPlayableContentDataSource to load the first set of items but how I can call the next page when a user scrolls to the bottom of the page? 回答1: The way you can achieve this is inside the following function: func beginLoadingChildItems(at indexPath: IndexPath, completionHandler: @escaping (Error?) -> Void) As Example: if (indexPath[componentIndex] + 1) % Threshold == 0 { // Threshold is Your

Out-Of-Band Pairing between iOS device and embedded Linux

↘锁芯ラ 提交于 2019-12-24 06:05:22
问题 I'm implementing OOB Pairing between iOS 10 device (iPhone) and embedded Linux device (3.10 kernel version, 5.35 BlueZ version) via USB (iAP2 protocol, CarPlay). My question is: does BlueZ supports this kind of pairing? Where to find some information on that? What I have now: OBB Pairing working flawlessly from the iOS side (e.g. after USB connection established for the first time, I have my Linux device in "My Devices" bluetooth section of the phone). On Linux accessory's side I'm receiving

Out-Of-Band Pairing between iOS device and embedded Linux

两盒软妹~` 提交于 2019-12-24 06:05:13
问题 I'm implementing OOB Pairing between iOS 10 device (iPhone) and embedded Linux device (3.10 kernel version, 5.35 BlueZ version) via USB (iAP2 protocol, CarPlay). My question is: does BlueZ supports this kind of pairing? Where to find some information on that? What I have now: OBB Pairing working flawlessly from the iOS side (e.g. after USB connection established for the first time, I have my Linux device in "My Devices" bluetooth section of the phone). On Linux accessory's side I'm receiving