How to apply audio effect to a file and write to filesystem - iOS
I'm building an app that should allow user to apply audio filters to a recorded audio, such as Reverb, Boost. I was unable to find any viable source of information on how to apply filters to a file itself, because it's needed to upload processed file to server later. I'm currently using AudioKit for visualization, and I'm aware that it's capable of doing audio processing, but only for playback. Please give any suggestions for further research. AudioKit has an offline render node that doesn't require iOS 11. Here's an example, the player.schedule(...) and player.start(at.) bits are required as