application-loader

How to upload IPA now that Application Loader is no longer included in Xcode 11

丶灬走出姿态 提交于 2019-12-03 18:55:37
问题 I'm a little afraid to ask this question because the problem seems huge to me and yet I don't see anyone panicking about it. I'm a little afraid to sound crazy, but I'm going to go for it : As we can read on Apple's post Submissions Update : Starting with Xcode 11, Application Loader is no longer included in Xcode. For details on how to upload your apps to App Store Connect using Xcode, see Xcode Help. It is legitimate for people and organizations using the Phonegap build service to ask

Unable to upload iOS app with Application Loader

Deadly 提交于 2019-12-03 13:05:20
Tired of banging of head against the wall with Apple, so I'm asking the question here. Application Loader gets stuck at "Uploading package to iTunes Store...", showing 616 bytes of 37.7 MB (0 bytes/sec). Screenshot: It stays this way for about 20 minutes and then displays an indeterminate error message: An exception has occurred: The transport has been detected as having stalled and has been aborted. Please try again. On one occasion the progress bar jumped to 10MB and it appeared to be uploading for a while, and then the error message appeared. The error message does not show any information

Invalid bundle… contains disallowed file 'frameworks'

大憨熊 提交于 2019-12-03 12:46:22
Im trying to publish my app through application loader, but I keep on getting this error. I've tried this solution however I still get the same error. Any suggestions would be appreciated. I found out the build I was trying to upload was archived in Xcode beta 6 :/ Upgrading to the GM seed solved my problem. Also make sure Embedded Content contains swift code is set to "NO" in your build settings for your extension and set to "YES" in your build settings for your containing app. Adam Venturella Just to add to this. The Embedded Content contains swift code worked for me as well. Additionally, I

Lion 10.7.3: Apple is not currently accepting applications built with this version of the OS

♀尐吖头ヾ 提交于 2019-12-03 10:42:09
I was running Xcode 4.2 on Lion 10.7.2 and I have a few applications that needed updating to the Lion sandbox, so I can resubmit them to the Mac App Store (Mac, not iOS). Somewhere along the way I had a popup to update to combo update 10.7.3 and after that everything went wrong. Verifying and submitting apps was fine if the archive was compiled in 10.7.2 but if it was compiled after the 10.7.3 update it can no longer verify the app. That is right, under 10.7.3 I can still verify apps if they were compiled before the upgrade. Anything compiled after will give me this: "This bundle is invalid.

This bundle is invalid - Your archive contains paths that are not allowed: ( “AppThinning.plist” )

|▌冷眼眸甩不掉的悲伤 提交于 2019-12-03 10:29:25
问题 We made an archive with Xcode 9. We exported this archive with Xcode 9. We successfully uploaded the app to iTunes Connect with Application Loader. Yet, soon after, we got this message: This bundle is invalid - Your archive contains paths that are not allowed: ( "AppThinning.plist" ) This was not happening with Xcode 8. 回答1: When you're exporting with Xcode 9 or later, they will ask you if you want to Strip Swift symbols: Well, don't uncheck it ! And the error will be gone. 来源: https:/

How to access drop down in application using applescript?

百般思念 提交于 2019-12-03 10:20:54
问题 I'm trying to tell applescript to open the app, Application Loader, and choose from the drop down list that's in the window. The item that should be chosen will always be the very first item. How do i do this? Thanks in advance. 回答1: Wow I finally got it working! I pretty much got mad at my script so I just put a random ASCII number and it magically worked. I got pretty happy aha :) activate application "Application Loader" tell application "System Events" tell process "Application Loader"

Cannot submit Xcode Archive to Itunes Connect. “Uploading Archive: Sending API Usage to Itunes Connect”

强颜欢笑 提交于 2019-12-03 10:11:45
Hello Ive sent a version of my app one week ago through Xcode 6 and it didn't have any problem. Today Ive tried to upload a new version of my App via Xcode and when uploading, the progress bar stays in "Sending API usage to Itunes Connect". It doesn't give me any errors, nor warnings, it just stays like that forever. Ive been looking in google and also in here, and found a lot of solutions (ones more logical than others). Well, Ive tried ALL those solutions, I've created new provision profiles, restarted my computer, restart Xcode, changed "netinfo", connect to new wifi, among others. Its

Getting ERROR ITMS-9000 when trying to upload an app using Application Loader

落爺英雄遲暮 提交于 2019-12-03 06:44:27
问题 When I try to upload an application to iTunes Connect using application loader, I get these errors: Apple's web service operation was not successful Unable to authenticate the package: (app id).itmsp ERROR ITMS-9000: "Invalid Code Signing Entitlements. Your application bundle's signature contains code signing entitlements that are not supported on iOS. Specifically, value 'development' for key 'aps-environment' in 'Payload/brainademy.app/brainademy' is not supported." at SoftwareAssets

This bundle is invalid - Your archive contains paths that are not allowed: ( “AppThinning.plist” )

三世轮回 提交于 2019-12-03 00:57:38
We made an archive with Xcode 9. We exported this archive with Xcode 9. We successfully uploaded the app to iTunes Connect with Application Loader. Yet, soon after, we got this message: This bundle is invalid - Your archive contains paths that are not allowed: ( "AppThinning.plist" ) This was not happening with Xcode 8. Cœur When you're exporting with Xcode 9 or later, they will ask you if you want to Strip Swift symbols: Well, don't uncheck it ! And the error will be gone. 来源: https://stackoverflow.com/questions/46361761/this-bundle-is-invalid-your-archive-contains-paths-that-are-not-allowed

How to access drop down in application using applescript?

允我心安 提交于 2019-12-03 00:50:15
I'm trying to tell applescript to open the app, Application Loader, and choose from the drop down list that's in the window. The item that should be chosen will always be the very first item. How do i do this? Thanks in advance. Wow I finally got it working! I pretty much got mad at my script so I just put a random ASCII number and it magically worked. I got pretty happy aha :) activate application "Application Loader" tell application "System Events" tell process "Application Loader" tell the first combo box of window 1 delay 3 keystroke (ASCII character 30) keystroke (ASCII character 12)