application-loader

Invalid Code Signing Entitlements errors when loading build to iTunes Connect

回眸只為那壹抹淺笑 提交于 2019-12-11 13:58:32
问题 My iOS app has a keyboard and an app group for communication. When I try to upload build using Application Loader , I get the following errors: ERROR ITMS-90164: "Invalid Code Signing Entitlements. The entitlements in your app bundle signature do not match the ones that are contained in the provisioning profile. According to the provisioning profile, the bundle contains a key value that is not allowed: 'MYTEAM.iphone.MAINAPP' for the key 'application-identifier' in 'Payload/MAINAPP.app

This bundle is invalid. The IPA format requires a top-level directory named Payload, containing only a .app bundle

橙三吉。 提交于 2019-12-11 08:05:07
问题 When uploading game application in to the app store getting below error. ERROR ITMS-90017: "This bundle is invalid. The IPA format requires a top-level directory named Payload, containing only a .app bundle and optional plugins in a Plugins directory." But Successfully validating. Tried by uploading .ipa file using Application loader 3.5 and 3.0 but Same error. info.plist also fine Had valid distribution certificate. 来源: https://stackoverflow.com/questions/42411687/this-bundle-is-invalid-the

ERROR ITMS-9000: Invalid Code Signing

不想你离开。 提交于 2019-12-11 06:58:40
问题 For an Adobe AIR app (which is published since over a year in Apple App Store) I'm trying to submit an update using Application Loader, but get the following error: ERROR ITMS-9000: "Invalid Code Signing. The executable 'Payload/XXX.app/XXX' must be signed with the certificate that is contained in the provisioning profile." at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage) The app has been created with Flash Builder 4.7 and Apache Flex 4.11.0 and AIR 4.0: The app compiles and runs

Use something other than OS X Finder to zip iPhone app for submission

房东的猫 提交于 2019-12-11 04:37:19
问题 I'm trying to script the creation of the ZIP file required for Application Loader to upload to iTunes Connect. If I use OS X's zip command, I get the message The CodeResources file must be a symbolic link to _CodeSignature/CodeResources. Make certain that the bundle is on a locally-mounted volume (not a remote SMB volume), and be certain to use the Mac OS X Finder to compress it Sure enough, if I use Finder to compress my files, Application Loader doesn't complain and the upload is successful

Application Loader - your apple id or password was entered incorrectly - iOS

蹲街弑〆低调 提交于 2019-12-10 14:45:06
问题 I am trying to upload an app on iTunes Store, I have not enrolled in apple developer account but my client give admin access to me as he has a developer account. I am trying to upload via Application Loader . I tried to signin with the app-specific password but I keep getting the error: "Your Apple ID or password was entered incorrectly" even though I am 100% certain that my credentials are correct. After resetting my password, the problem persists. is anything wrong? 回答1: I had this problem

iOS : Application Loader gives 1069618639.itmsp error and java.heap.space exception

ぃ、小莉子 提交于 2019-12-10 11:04:14
问题 I am facing an issue while uploading iPA on test-flight via Application Loader and Xcode. How to resolve this? I am using Xcode v6.4 and Application Loader v3.1 Errors as follows : Error while processing package 1069618639.itmsp An exception has occurred: Java heap space Please refer attached screenshot. Thanks in advance. 回答1: Same problem here with OsX 10.9.5 and Xcode 6.2. Resolved, after few days of try, only updating my Mac to El Capitain and last version of Xcode. I suppose was an

Cannot upload hosted content for In-App purchases to iTunesConnect

十年热恋 提交于 2019-12-10 09:31:54
问题 I am trying to upload hosted content for in-app purchases, however I have been unable to succeed so far. I have previously uploaded around 100 in-app purchases packages for my app using Application Loader. I used to be able to upload these packages before without any issues. Now I’ve noticed that the latest version of Application Loader (Version 3.0) doesn’t even give me the option to upload hosted content (see attached)? So instead I’ve taken the time to use the iTMSTransporter bash script

Unable to upload iOS app with Application Loader

本小妞迷上赌 提交于 2019-12-09 10:06:48
问题 Tired of banging of head against the wall with Apple, so I'm asking the question here. Application Loader gets stuck at "Uploading package to iTunes Store...", showing 616 bytes of 37.7 MB (0 bytes/sec). Screenshot: It stays this way for about 20 minutes and then displays an indeterminate error message: An exception has occurred: The transport has been detected as having stalled and has been aborted. Please try again. On one occasion the progress bar jumped to 10MB and it appeared to be

Cannot submit Xcode Archive to Itunes Connect. “Uploading Archive: Sending API Usage to Itunes Connect”

ε祈祈猫儿з 提交于 2019-12-09 08:03:34
问题 Hello Ive sent a version of my app one week ago through Xcode 6 and it didn't have any problem. Today Ive tried to upload a new version of my App via Xcode and when uploading, the progress bar stays in "Sending API usage to Itunes Connect". It doesn't give me any errors, nor warnings, it just stays like that forever. Ive been looking in google and also in here, and found a lot of solutions (ones more logical than others). Well, Ive tried ALL those solutions, I've created new provision

Application Loader: ERROR ITMS-90502

↘锁芯ラ 提交于 2019-12-09 05:04:22
问题 I am trying to upload a new build to TestFlight, but Application Loader gives me the following error: ERROR ITMS-90502: "Invalid Bundle. Apps that only contain the arm64 slice must also have 'arm64' in the list of UIRequiredDeviceCapabilities in Info.plist." If I add arm64 to UIRequiredDeviceCapabilities as suggested, I get another error: ERROR ITMS-90098: "This bundle is invalid. The key UIRequiredDeviceCapabilities contains value 'arm64' which is incompatible with the MinimumOSVersion value