Flash/ActionScript: Draw a display object “onto” another
问题 How do I properly draw one vector object onto a specific position of another in ActionScript, accounting for positioning, transparency, etc? My idea (as suggested e.g. here) was to use beginBitmapFill () and drawRect () to draw a bitmap copy (made using BitmapData.draw ()) of one MovieClip onto the . graphics property of the other MovieClip, but this proved more difficult than I thought, mainly for these reasons: Transparency is not preserved : where the source MovieClip is transparent, the