I have a 3rd-party class, say, class A
, and a function accepting vector of class A
from the same 3rd-party, say f3()
(See simplified progr
To answer the question from your code :
No, it's actually a very bad practice , and it will lead to undefined behavior.
If sizeof(A) is equal to sizeof(B) your code might end up working ,considering that all functions derived in B and used inside f3 are virtual and non inline.
If you end up using such code , make sure you will never ever add another virtual function / member variable to the B class .
If you want a way to bypass this limitation (f3 third party function only accepts vector of A ) , try making B a composite rather then a derived (if you are not accessing protected members of A ) :
class A
{
public:
int n;
void f1();
}
class B
{
public:
B (const A& a); // dependency injection
void f2();
A myA; // bad practice, should be private with getter /setter
}
This way you are isolating the A specific functionality / features.
Ofc you will still need to manually make a vector of A objects made from the objects contained in B (you cannot pass a vector of B).