I\'m already feeling comfortable enough with this library, but this one made me tired already:
When I\'m trying to simply render a mesh without any textures, exporte
When using CanvasRenderer, you need to set
CanvasRenderer
material.overdraw = 0.5; // or some number between 0 and 1
This will help to alleviate the problem.
Note: overdraw used to be a boolean; it is now a float.
overdraw
three.js r.63