I am bringing up an UIAlertView that works fine in portrait layout, but when in landscape mode - the message doesn\'t appear.
It is a standard UIAlertView, with thre
Probably you missed:
[alert show];
You can directly use uialertview and create object of it. Then pass title and message and button and also other button.....And call click button method.
//Example
UIAlertView *alert=[[UIAlertView alloc]initWithTitle:@"Title" message:@"The message."
delegate:self cancelButtonTitle:@"button 1" otherButtonTitles:@"button", nil];
[alert show];
[alert relaese];
//Then use this method
-(void)alertView:(UIAlertView *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex
{
// the user clicked one of the ok/cancel buttons
if(buttonIndex==0)
{
NSLog(@"Ok");
}
else
{
NSLog(@"cancel");
}
}
It appears to be a bug with the layout code for UIAlertView. After fiddling a bit in the debugger I managed to get this workaround:
UIAlertView* alert = [[UIAlertView alloc] initWithTitle:@"Title" message:@"Message" delegate:self cancelButtonTitle:@"cancel" otherButtonTitles:@"one", @"two", nil];
[alert show];
// for some reason we have alpha 0 for 3 or 4 buttons
[[[alert subviews] objectAtIndex:2] setAlpha:1];
// also, for 3 buttons the height goes to 10 -> proof of concept 'fix'
[[[alert subviews] objectAtIndex:2] setFrame:CGRectMake(12, 45, 260, 24)];
[alert release];
This is just a proof of concept. A real workaroung should iterate ober the subviews and fix only labels that have either height to small or alpha==0