I\'m making a simple game, something like mario, with a character fixed in one position, and the ground moving left, giving the illusion of character movement. The ground is
Let's see:
g = 9.8 meters/second
Take height of your character in pixels and match it to an average man height, say 1.7 meters tall.
Then use gravitation formula:
y = y0 - g * t^2 / 2
where g is in pixels/second.