Most of what I\'ve read about the address operator, &, says it\'s used to get just that - an address. I recently heard it described differently, though, as
No type awareness in C. C does not check for type safety. Even if you assign some improper address (such as &char to int *), it would only give warning that you are wrong. It won't cause any error.
The & operator simply returns a pointer to its operand. If its operand was an int the resulting type will be int*. If its operand was an int* the resulting type will be int**. For example, this program:
#include <stdio.h>
struct test {
int a;
int b;
int d;
};
int main ( ) {
struct test foo = { 0, 0, 0 } ;
printf( "%lu\n", (unsigned long)(&foo + 2) - (unsigned long)&foo );
}
Outputs 24 on my machine because the sizeof(struct test) is 12, and the type of &foo is known to be struct test *, so &foo + 2 calculates an offset of two struct tests.
The variable i1 has type int, so the expression &i1 takes the address of an int, yielding an expression of type int *. This expression is then assigned to p1, which is also of type int *.
So now p1 points to the memory location of i1, so the expression *p1 will be 5.
While you're right that the type of &i1 is int*, I think you're assigning too much weight to that idea. I wouldn't describe anything in C as "type-awareness" and there's definitely no "remembering that the data in that location is to be interpreted as type int". C types exist only at the source level and not after compilation.
This may be clearer in an example with union:
union something {
int a;
char b;
};
now if you have a variable x of type something, you can have &x.a of type int* and &x.b of type char*, but they're pointing at the same address.