I have found some code on measuring execution time here http://www.dreamincode.net/forums/index.php?showtopic=24685
However, it does not seem to work for calls to sy
Have you considered using gettimeofday?
struct timeval tv;
struct timeval start_tv;
gettimeofday(&start_tv, NULL);
system(something);
double elapsed = 0.0;
gettimeofday(&tv, NULL);
elapsed = (tv.tv_sec - start_tv.tv_sec) +
(tv.tv_usec - start_tv.tv_usec) / 1000000.0;
Unfortunately clock() only has one second resolution on Linux (even though it returns the time in units of microseconds).
Many people use gettimeofday() for benchmarking, but that measures elapsed time - not time used by this process/thread - so isn't ideal. Obviously if your system is more or less idle and your tests are quite long then you can average the results. Normally less of a problem but still worth knowing about is that the time returned by gettimeofday() is non-monatonic - it can jump around a bit e.g. when your system first connects to an NTP time server.
The best thing to use for benchmarking is clock_gettime() with whichever option is most suitable for your task.
NOTE though, that not all options are supported on all Linux platforms - except clock_gettime(CLOCK_REALTIME) which is equivalent to gettimeofday().
Useful link: Profiling Code Using clock_gettime
Tuomas Pelkonen already presented the gettimeofday method that allows to get times with a resolution to the microsecond.
In his example he goes on to convert to double. I personally have wrapped the timeval struct into a class of my own that keep the counts into seconds and microseconds as integers and handle the add and minus operations correctly.
I prefer to keep integers (with exact maths) rather than get to floating points numbers and all their woes when I can.