#include
#include
int main(){
auto bt=std::make_tuple(std::tuple<>(),std::tuple>()); //Line 1
auto bt2
By the way, for those who have to use gcc, let me give you a quick and dirty fix (for 4.8.0, already submitted a bug report) :
The solution is a small modification of __empty_not_final in the tuple implementation, to prevent empty base optimisation for tuple<> type :
template<typename _Tp>
using __empty_not_final
= typename conditional<__is_final(_Tp)||is_same<_Tp,tuple<>>::value,
false_type, is_empty<_Tp>>::type;
instead of
template<typename _Tp>
using __empty_not_final
= typename conditional<__is_final(_Tp), false_type, is_empty<_Tp>>::type;
(Note that, this is only an adhoc solution for tuple<> type, it does not solve the real problem described by KennyTM, i.e. struct A{}; auto d = std::tuple<std::tuple<std::tuple<A, A>, A>, A>{};
still does not compile)
Looks like you found a bug in libstdc++! (This code works in clang with libc++). A reduced test case:
#include <tuple>
int main(){
auto b = std::tuple<std::tuple<std::tuple<>>>{};
}
The problem is due to how std::tuple
is implemented in libstdc++. The tuple implementation uses "recursion" with multiple-inheritance. You can think of tuple<X, Y, Z>
as inheriting from both X
and tuple<Y, Z>
. This means tuple<tuple<>>
will inherit from both tuple<>
and tuple<>
and that will cause an ambiguous base error. Of course the real problem isn't like this, because tuple<tuple<>>
doesn't produce any error.
The real implementation that caused the error is like this:
template<size_t _Idx, typename _Head>
struct _Head_base : public _Head
{};
template<size_t _Idx, typename... _Elements>
struct _Tuple_impl;
template<size_t _Idx>
struct _Tuple_impl<_Idx> {};
template<size_t _Idx, typename _Head, typename... _Tail>
struct _Tuple_impl<_Idx, _Head, _Tail...>
: public _Tuple_impl<_Idx + 1, _Tail...>,
private _Head_base<_Idx, _Head>
{
typedef _Tuple_impl<_Idx + 1, _Tail...> _Inherited;
constexpr _Tuple_impl() = default;
constexpr _Tuple_impl(_Tuple_impl&& __in) : _Inherited(std::move(__in)) {}
};
template<typename... _Elements>
struct tuple : public _Tuple_impl<0, _Elements...> {};
When we instantiate tuple<tuple<tuple<>>>
, we get this inheritance hierarchy:
We see that _Tuple_impl<1>
is reachable in two different paths. This is not yet the problem, the problem is in the move constructor, who invokes the move-conversion constructor of _Tuple_impl<1>
. Which _Tuple_impl<1>
do you want? The compiler doesn't know, so it chooses the give up.
(In your case it's because of _Head_base<0, tuple<>>
as you are instantiating tuple<tuple<>, tuple<tuple<>>>
instead, but the principle is the same.)
Why libc++ does not have the same problem? There are two main reasons:
tuple<T...>
in libc++ use composition instead of inheritance to refer to __tuple_impl<...>
.__tuple_leaf<tuple<tuple<>>>
does not kick in, i.e. __tuple_leaf<tuple<tuple<>>>
won't inherit from tuple<tuple<>>
As we can see above, if tuple<...>
uses inheritance instead of composition, OP's tuple<tuple<>, tuple<tuple<>>>
will still inherit from __tuple_leaf<0, tuple<>>
twice, which might be a problem.