CMake Generator for Visual Studio Linux cross-platform

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爱一瞬间的悲伤
爱一瞬间的悲伤 2021-01-12 13:53

I want to generate a Visual Studio Solution for a cross-platform Linux Project from a CMake Project.

The Visual Studio 2017 cross-platform workload works nicely, esp

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  • 2021-01-12 14:39

    There were already some queries to support the "Linux" project type by CMake, but I don't think that there is something implemented yet (looking at the code it's not able to generate the required project settings).

    In those cases you can only work with include_external_msproject() command calls.

    This would include an existing .vcproj file into your CMake generated solution like:

    include_external_msproject(
        MyProject 
        ${CMAKE_CURRENT_SOURCE_DIR}/MyProject/MyProject.vcproj
    )
    

    So let's make a template of an existing Linux .vcxproj file like this:

    <?xml version="1.0" encoding="utf-8"?>
    <Project DefaultTargets="Build" ToolsVersion="@CMAKE_MATCH_1@.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
      <ItemGroup Label="ProjectConfigurations">
        <ProjectConfiguration Include="Debug|x86">
          <Configuration>Debug</Configuration>
          <Platform>x86</Platform>
        </ProjectConfiguration>
        <ProjectConfiguration Include="Release|x86">
          <Configuration>Release</Configuration>
          <Platform>x86</Platform>
        </ProjectConfiguration>
      </ItemGroup>
      <PropertyGroup Label="Globals">
        <ProjectGuid>@_guid@</ProjectGuid>
        <Keyword>Linux</Keyword>
        <RootNamespace>@_target@</RootNamespace>
        <MinimumVisualStudioVersion>@CMAKE_MATCH_1@.0</MinimumVisualStudioVersion>
        <ApplicationType>Linux</ApplicationType>
        <ApplicationTypeRevision>1.0</ApplicationTypeRevision>
        <TargetLinuxPlatform>Generic</TargetLinuxPlatform>
        <LinuxProjectType>{D51BCBC9-82E9-4017-911E-C93873C4EA2B}</LinuxProjectType>
      </PropertyGroup>
      <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
      <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x86'" Label="Configuration">
        <UseDebugLibraries>true</UseDebugLibraries>
      </PropertyGroup>
      <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x86'" Label="Configuration">
        <UseDebugLibraries>false</UseDebugLibraries>
      </PropertyGroup>
      <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
      <ImportGroup Label="ExtensionSettings" />
      <ImportGroup Label="Shared" />
      <ImportGroup Label="PropertySheets" />
      <PropertyGroup Label="UserMacros" />
      <ItemGroup>
        <ClCompile Include="@_sources@" />
      </ItemGroup>
      <ItemGroup>
      </ItemGroup>
      <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
      <ImportGroup Label="ExtensionTargets" />
    </Project>
    

    And create a new add_linux_executable() command using this:

    cmake_minimum_required(VERSION 2.8)
    
    project(ConfigureVCXProjForLinux)
    
    function(add_linux_executable _target)
        if (CMAKE_GENERATOR MATCHES "Visual Studio ([0-9]*)")
            foreach(_source IN LISTS ARGN)
                get_filename_component(_source_abs "${_source}" ABSOLUTE)
                file(TO_NATIVE_PATH "${_source_abs}" _source_native)
                list(APPEND _sources "${_source_native}")
            endforeach()
            file(TO_NATIVE_PATH "${CMAKE_CURRENT_LIST_FILE}" _list_file_native)
            list(APPEND _sources "${_list_file_native}")
    
            string(
                UUID _guid 
                NAMESPACE "2e4779e9-c831-47b0-b138-3745b2ed6ba9" 
                NAME ${_target}
                TYPE SHA1
                UPPER
            )
    
            configure_file(
               "LinuxTemplate.vcxproj.in" 
                "${CMAKE_CURRENT_BINARY_DIR}/${_target}.vcxproj" 
                @ONLY
            )
    
            include_external_msproject(
                ${_target}
                "${CMAKE_CURRENT_BINARY_DIR}/${_target}.vcxproj"
                TYPE "8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942"
                GUID "${_guid}"
            )
        endif()
    endfunction()
    
    file(WRITE "main.cpp" [=[
        #include <iostream>
    
        int main()
        {
            std::cout << "Hello Linux !" << std::endl;
        }
    ]=])
    add_linux_executable(${PROJECT_NAME} "main.cpp")
    

    Note the template replacements:

    • @CMAKE_MATCH_1@ for the Visual Studio version number
    • @_target@ for the project RootNamespace
    • @_sources@ for ever source file you have given ``add_linux_executable()` as an argument
    • @_guid@ a unique GUID for the project

    This would still require one template per whatever compilation options you choose. But using templates makes this approach somewhat more flexible.

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