I need to parse and store a somewhat (but not too) complex stream and need to store the parsed result somehow. The stream essentially contains name-value pairs with v
You can implement a multi-type map by leveraging the nifty features of std::tuple in C++11, which allows access by a type key. You can wrap this to create access by arbitrary keys. An in-depth explanation of this (and quite an interesting read) is available here:
https://jguegant.github.io/blogs/tech/thread-safe-multi-type-map.html
The modern C++ features provide create ways to solve old problems.
You're looking for a discriminated (or tagged) union.
Boost.Variant is one example, and Boost.Any is another. Are you so sure Boost will increase your final app size by a factor of 3? I would have thought variant was header-only, in which case you don't need to link any libraries.
If you really can't use Boost, implementing a simple discriminated union isn't so hard (a general and fully-correct one is another matter), and at least you know what to search for now.
For completeness, a naive discriminated union might look like:
class DU
{
public:
enum TypeTag { None, Int, Double };
class DUTypeError {};
private:
TypeTag type_;
union {
int i;
double d;
} data_;
void typecheck(TypeTag tt) const { if(type_ != tt) throw DUTypeError(); }
public:
DU() : type_(None) {}
DU(DU const &other) : type_(other.type_), data_(other.data_) {}
DU& operator= (DU const &other) {
type_=other.type_; data_=other.data_; return *this;
}
TypeTag type() const { return type_; }
bool istype(TypeTag tt) const { return type_ == tt; }
#define CONVERSIONS(TYPE, ENUM, MEMBER) \
explicit DU(TYPE val) : type_(ENUM) { data_.MEMBER = val; } \
operator TYPE & () { typecheck(ENUM); return data_.MEMBER; } \
operator TYPE const & () const { typecheck(ENUM); return data_.MEMBER; } \
DU& operator=(TYPE val) { type_ = ENUM; data_.MEMBER = val; return *this; }
CONVERSIONS(int, Int, i)
CONVERSIONS(double, Double, d)
};
Now, there are several drawbacks:
CONVERSIONS
line (it would be even worse without the macro)operator double
could promote an Int
instead of only handling Double
... but only if you hand-roll every operator)operator==
precisely because it needs a switch. You can't just memcmp the two unions if the types match, because identical 32-bit integers could still compare different if the extra space required for the double holds a different bit patternSome of these issues can be addressed if you care about them, but it's all more work. Hence my preference for not re-inventing this particular wheel if it can be avoided.
Since your data types are fixed what about something like this...
Have something like a std::vector for each type of value. And your map would have as the second value of the pair the index to the data.
std::vector<int> vInt;
std::vector<float> vFloat;
.
.
.
map<std::string, std::pair<ValidType, int>> Data;