I want to check at compile-time if user literal _name
is defined for type Ret
and argument Arg
. While I have half-solution, it require
With is_detected functions family, you may just do
template <typename T>
using has_literal_x_type = decltype(operator"" _x(std::declval<T>()));
template <typename Ret, typename T>
using has_literal_x = std::is_same<Ret, detected_t<has_literal_x_type, T>>;
And test it with
static_assert(!has_literal_x<one, char const*>::value, "unexpected");
static_assert(!has_literal_x<one, unsigned long long int>::value, "unexpected");
static_assert(!has_literal_x<two, char const*>::value, "unexpected");
static_assert(!has_literal_x<two, unsigned long long int>::value, "unexpected");
static_assert(!has_literal_x<int, char const*>::value, "unexpected");
Demo
Is it possible to check if an user literal is defined for given type and argument?
The (short) answer is yes.
As an example, you can use the following specialization in your example code:
template<class T, class S>
struct has_literal_x <T, S,
std::enable_if_t<std::is_same<decltype(operator""_x(std::declval<S>())), T>::value>
> : std::true_type
{ };
That quickly becomes:
#include <iostream>
#include <type_traits>
#include <utility>
struct one { };
struct two { };
//one operator"" _x(char const*) { return {}; }
//two operator"" _x(unsigned long long int) { return {}; }
template<class T, class S, class = void>
struct has_literal_x : std::false_type
{ };
template<class T, class S>
struct has_literal_x <T, S,
std::enable_if_t<std::is_same<decltype(operator""_x(std::declval<S>())), T>::value>
> : std::true_type
{ };
int main()
{
std::cout << has_literal_x<one, char const*>::value << std::endl;
std::cout << has_literal_x<two, unsigned long long int>::value << std::endl;
std::cout << has_literal_x<one, unsigned long long int>::value << std::endl;
std::cout << has_literal_x<two, char const*>::value << std::endl;
std::cout << has_literal_x<int, char const*>::value << std::endl;
}
The output is the expected one: 0
for all of them.
Another way to do that in C++14 (mostly inspired by this answer of @Jarod42) is by means of a template variable.
As an example:
template<typename T, typename S, typename = void>
constexpr bool has_literal_v = false;
template<typename T, typename S>
constexpr bool has_literal_v<T, S, std::enable_if_t<std::is_same<decltype(operator""_x(std::declval<S>())), T>::value>> = true;
The main
would become instead:
int main()
{
std::cout << has_literal_v<one, char const*> << std::endl;
std::cout << has_literal_v<two, unsigned long long int> << std::endl;
std::cout << has_literal_v<one, unsigned long long int> << std::endl;
std::cout << has_literal_v<two, char const*> << std::endl;
std::cout << has_literal_v<int, char const*> << std::endl;
}
I find it easy to read and that's a constexpr
variable. What else?