I am trying to create a pause screen on my game. I have added a \'PauseScreen\' viewController in my storyboard with the Storyboard ID and Restoration ID set as \"PauseScree
The error is telling you exactly what's going on.
Warning: Attempt to present <AppName.PauseScreen: 0x7fae61fe5ff0> on <AppName.StartScreenViewController: 0x7fae61f79980> whose view is not in the window hierarchy!
(UIApplication.sharedApplication().delegate as AppDelegate).window?.rootViewController is pointing to an instance of StartScreenViewController. This is bad: rootViewController should point to an instance of GameScene.
The root cause must be how GameScene is presented. From your description:
The "StartScreenViewController" is the view controller… It then goes to the "GameScene"…
This must be where your problem is. How do you go to GameScene from StartScreenViewController?
My guess is that you are adding a new window to the application. You need to set the rootViewController instead.
let gameScene = UIStoryboard(name: "Main", bundle:nil).instantiateViewControllerWithIdentifier("GameSceneID") as UIViewController
let appDelegate = (UIApplication.sharedApplication().delegate as AppDelegate)
appDelegate.window?.rootViewController = gameScene
When you go back to the start screen, you again set the rootViewController.
let initialViewController = UIStoryboard(name: "Main", bundle:nil).instantiateInitialViewController() as UIViewController
let appDelegate = (UIApplication.sharedApplication().delegate as AppDelegate)
appDelegate.window?.rootViewController = initialViewController
You can use transitionFromViewController(,toViewController:, duration:, options:, animations:, completion:) to animate setting the root view controller.