From Microsoft new-features-in-c-7-0:
public void PrintStars(object o)
{
if (o is null) return; // constant pattern \"null\"
if (!(o is int i)) r
The differences between "is" and == is "is" special that it act as == if you compare to value and act as typeof(type) when you compare type of object to type.
Since the answer of @xanatos is outdated (but that is only mentioned at the very end) I'm writing a new one, because I wanted to know this as well and researched it.
In short: if you don't overload the == operator, then o == null and o is null are the same.
If you do overload the == operator, then o == null will call that, but o is null won't.
o is null always does the same as ReferenceEquals(o, null), i.e. it only checks if the value is null, it doesn't call any operators or Equals methods.
Longer answer: here is a SharpLab sample that showcases the various ways to check for null.
If you view the result in IL form you see that:
is null and ReferenceEquals result in the same codeo == null will call the overloaded operator==object.Eqauls(o, null) calls that methodoperator== in class C you will see that o == null now produces the same code as o is nullThe o is null is translated to object.Equals(null, o) (you can see it here).
The object.Equals code is written as:
public static bool Equals(Object objA, Object objB)
{
if (objA == objB)
{
return true;
}
if (objA == null || objB == null)
{
return false;
}
return objA.Equals(objB);
}
so in the end there will be a o == null (the first if). Note that System.Object doesn't define the operator==, so the one used is the one for reference types that is reference equality.
Theorically, by watching the called code, one could think that o == null (with o a System.Object) should be faster than o is null (less operations)... But who knows? :-)
The end result is that, through two different routes, o is null and o == null (with o a System.Object) return the same result.
By looking we can even see that o == null is the same as object.ReferenceEquals(o, null) (with o a System.Object) :-).
the interesting question should be, why doesn't the C# compiler translates the x is null to object.ReferenceEquals(x, null)?. Note that, thanks to how the boxing of nullable types is done, it would work even for:
int? a = null;
if (a is null) { /* */ }
changes to the compiler made this response invalid... If you click on the "here" link you can see it