What\'s the best way to send float
, double
, and int16
over serial on Arduino?
The Serial.print()
only sends val
hm. How about this:
void send_float (float arg)
{
// get access to the float as a byte-array:
byte * data = (byte *) &arg;
// write the data to the serial
Serial.write (data, sizeof (arg));
}
This simply works. Use Serial.println() function
void setup() {
Serial.begin(9600);
}
void loop() {
float x = 23.45585888;
Serial.println(x, 10);
delay(1000);
}
And this is the output:
Use the Firmata protocol. Quote:
Firmata is a generic protocol for communicating with microcontrollers from software on a host computer. It is intended to work with any host computer software package. Right now there is a matching object in a number of languages. It is easy to add objects for other software to use this protocol. Basically, this firmware establishes a protocol for talking to the Arduino from the host software. The aim is to allow people to completely control the Arduino from software on the host computer.
Structures and unions solve that issue. Use a packed structure with a byte sized union matching the structure. Overlap the pointers to the structure and union (or add the union in the structure). Use Serial.write to send the stream. Have a matching structure/union on receiving end. As long as byte order matches no issue otherwise you can unpack using the "C" hto(s..l) functions. Add "header" info to decode different structures/unions.
Does size matter? If it does, you can encode each 32 bit group into 5 ASCII characters using ASCII85, see http://en.wikipedia.org/wiki/Ascii85.
Perhaps that is best Way to convert Float to Byte and Byte to Float,-Hamid Reza.
int breakDown(int index, unsigned char outbox[], float member)
{
unsigned long d = *(unsigned long *)&member;
outbox[index] = d & 0x00FF;
index++;
outbox[index] = (d & 0xFF00) >> 8;
index++;
outbox[index] = (d & 0xFF0000) >> 16;
index++;
outbox[index] = (d & 0xFF000000) >> 24;
index++;
return index;
}
float buildUp(int index, unsigned char outbox[])
{
unsigned long d;
d = (outbox[index+3] << 24) | (outbox[index+2] << 16)
| (outbox[index+1] << 8) | (outbox[index]);
float member = *(float *)&d;
return member;
}
regards. `