How can I play a sound with an IBAction by pressing on a UIbutton once and pause it by pressing the button again using AVAudioPlayer?
Here's is simple method using BOOL Variable.
Set playing = NO in viewDidLoad.
-(void)PlayStop{
if (playing==NO) {
// Init audio with playback capability
[play setBackgroundImage:[UIImage imageNamed:@"hmpause.png"] forState:UIControlStateNormal];
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayback error:nil];
audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:______ error:&err];
[audioPlayer prepareToPlay];
audioPlayer.delegate=self;
[audioPlayer play];
playing=YES;
}
else if(playing==YES){
[play setBackgroundImage:[UIImage imageNamed:@"Audioplay.png"] forState:UIControlStateNormal];
[audioPlayer pause];
playing=NO;
}
}
Keep your audioPlayer instance ready to play using the below method.
/*
Prepares the audio file to play.
*/
-(void) initWithAudioPath:(NSString *) audioPath {
// Converts the sound's file path to an NSURL object
NSURL *audioPathURL = [[NSURL alloc] initFileURLWithPath:audioPath];
self.audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:audioPathURL error:nil];
audioPlayer.delegate = self;
[audioPlayer prepareToPlay];
[audioPathURL release];
}
-(void) pausePlaybackForPlayer:(AVAudioPlayer *) player {
[player pause];
}
-(void) startPlaybackForPlayer:(AVAudioPlayer *) player {
if (![player play]) {
NSLog(@"Could not play %@\n", player.url);
}
}
- (IBAction)Beat {
if (audioPlayer.playing == NO) {
// Audio player is not playing.
// Set the button title here to "stop"...
[self startPlaybackForPlayer:audioPlayer];
}else {
// Audio player is playing.
// Set the button title here to "play"...
[self pausePlaybackForPlayer:audioPlayer];
}
}