I have been checking out some Rogue like games (Larn, Rogue, etc) that are written in C and C++, and I have noticed that they do not have the scrollbars to the right of the
You need to make the console screen buffer the same size as the console window. Get the window size with GetConsoleScreenBufferInfo, srWindow member. Set the buffer size with SetConsoleScreenBufferSize().
These guys show how to do it:
#include <windows.h>
#include <iostream>
using namespace std;
int main()
{
HANDLE hOut;
CONSOLE_SCREEN_BUFFER_INFO SBInfo;
COORD NewSBSize;
int Status;
hOut = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(hOut, &SBInfo);
NewSBSize.X = SBInfo.dwSize.X - 2;
NewSBSize.Y = SBInfo.dwSize.Y;
Status = SetConsoleScreenBufferSize(hOut, NewSBSize);
if (Status == 0)
{
Status = GetLastError();
cout << "SetConsoleScreenBufferSize() failed! Reason : " << Status << endl;
exit(Status);
}
GetConsoleScreenBufferInfo(hOut, &SBInfo);
cout << "Screen Buffer Size : ";
cout << SBInfo.dwSize.X << " x ";
cout << SBInfo.dwSize.Y << endl;
return 0;
}