I\'m creating a CSS keyframe animation to have an element appear as if it is casually/slowly floating around a bit. It\'s nested in parents, one which uses translateX() to
The rendering engines for each browser is obviously different. Firefox does not implement an anti-aliasing effect on CSS animations. This does not inherently make it better or worse, it just depends on what you are animating. Linear transitions can appear undesirably blurred in Chrome for example.
It appears what you would like to achieve is to have an anti-aliased/sub-pixel smoothed transitions. We can't change the way the engine renders but we can manipulate the animation to appear softer to the end user.
ALL IS NOT LOST
I have modified your answer and rendered a smoother version next to your original. This should appear softer when viewed in Firefox.
CLICK FOR COMPARISON
Techniques used for this effect:
CSS
#parent {
width: 50%;
float:left;
height: 326px;
background-color: yellow;
background: url(http://paint.net.amihotornot.com.au/Features/Effects/Plugins/Render/Grid_CheckerBoard_Maker/Grid_CheckerBoard_Maker.Paint.NET.001.png) top center repeat;
}
#child {
position: absolute;
top: 75px;
left: 150px;
width: 100px;
height: 100px;
background-color: black;
box-shadow:0 0 1px rgba(0,0,0,0.7);
animation: range-y 10s infinite linear;
-webkit-animation: range-y 10s infinite linear;
}
#move-x {
animation: range-x 10s infinite linear;
-webkit-animation: range-x 10s infinite linear;
}
#move-y {
animation: range-y 15s infinite linear;
-webkit-animation: range-y 15s infinite linear;
}
@keyframes range-x {
0% {transform: translateX(0);}
30% {transform: translateX(-8px) rotate(0.02deg);}
50% {transform: translateX(1px) rotate(0deg);}
65% {transform: translateX(6px) rotate(0.02deg);}
80% {transform: translateX(0px) rotate(0deg);}
89% {transform: translateX(-3px) rotate(0.02deg);}
100% {transform: translateX(0) rotate(0deg);}
}
@keyframes range-y {
0% {transform: translateY(0);}
20% {transform: translateY(13px) rotate(0.02deg);}
35% {transform: translateY(-1px) rotate(0deg);}
70% {transform: translateY(-14px) rotate(0.02deg);}
90% {transform: translateY(2px) rotate(0deg);}
100% {transform: translateY(0) rotate(0.02deg);}
}
@-webkit-keyframes range-x {
0% {transform: translateX(0);}
30% {transform: translateX(-8px) rotate(0.02deg);}
50% {transform: translateX(1px) rotate(0deg);}
65% {transform: translateX(6px) rotate(0.02deg);}
80% {transform: translateX(0px) rotate(0deg);}
89% {transform: translateX(-3px) rotate(0.02deg);}
100% {transform: translateX(0) rotate(0deg);}
}
@-webkit-keyframes range-y {
0% {transform: translateY(0);}
20% {transform: translateY(13px) rotate(0.02deg);}
35% {transform: translateY(-1px) rotate(0deg);}
70% {transform: translateY(-14px) rotate(0.02deg);}
90% {transform: translateY(2px) rotate(0deg);}
100% {transform: translateY(0) rotate(0.02deg);}
}
FINAL WORD
You can still tweak the effects a little either way to fit your requirements. It's not perfect but I hope it helps soften the end effect for your actual animation.
Use a small amount of rotation with the transformation. This forces Firefox to avoid the optimization and resample the image on every frame.
@keyframes optimized {
0%{
transform: translateX(0%);
}
100%{
transform: translateX(200px);
}
}
@keyframes subpixel {
0%{
transform: translateX(0%) rotate(0.1deg);
}
100%{
transform: translateX(200px) rotate(0.1deg);
}
}
div{
width:5px;
height:50px;
background-color: red;
animation-duration:30s;
animation-iteration-count: infinite;
animation-direction:alternate;
animation-timing-function:linear;
}
.optimized{
animation-name: optimized;
margin-bottom:1px;
}
.subpixel{
animation-name: subpixel;
}
<div class="optimized">
</div>
<div class="subpixel">
</div>