QImage in a QGraphics scene

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予麋鹿
予麋鹿 2020-12-29 08:26

I am quite new to Qt. I am having troubles in inserting a QImage to a scene. Could somebody please tell me how to add a QImage to a QGraphics

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  • 2020-12-29 08:58

    As @Neal suggested, addPixmap works much simpler and where the QGraphicsPixmapItem would not work for me for some unknown reason. Assuming you have a QGraphicsScene, QGraphicView and rest of program set up the below code will just display the image:

    QString filename = "C:/image.png";
    QImage image(fileName);
    scene->addPixmap( QPixmap::fromImage(image)); 
    
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  • 2020-12-29 09:07

    For this you would use a QGraphicsPixmapItem that you add to the scene like any other QGraphicsItem.

    The QGraphicsPixmapItem can be initialized with a QPixmap which is a device-dependent representation of a bitmap and you can get it from a QImage for example with the static function QPixmap::fromImage().

    Update (example code)

    #include <QtGlobal>
    
    #if QT_VERSION >= 0x050000
        #include <QtWidgets>
    #else
        #include <QtGui>
    #endif
    
    int main(int argc, char *argv[]) {
        QApplication a(argc, argv);
        QImage image("test.png");
    
        QGraphicsPixmapItem item( QPixmap::fromImage(image));
        QGraphicsScene* scene = new QGraphicsScene;
        scene->addItem(&item);
    
        QGraphicsView view(scene);
        view.show();
        return a.exec();
    }
    
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