I am creating Paths and adding multi lines in each path by using path.moveTo(x, y) and path.lineTo(x, y). Then canvas.drawPath(path, paint)
You probably don't want to lineTo(c, d) and then immediately moveTo(c, d) which is the same point. If you do this, you won't get a nice corner join on the two line segments, which may look like an ugly gap.
Try removing that moveTo.
Maybe this will create what you want
paint.setColor(color); // set the color
paint.setStrokeWidth(size); // set the size
paint.setDither(true); // set the dither to true
paint.setStyle(Paint.Style.STROKE); // set to STOKE
paint.setStrokeJoin(Paint.Join.ROUND); // set the join to round you want
paint.setStrokeCap(Paint.Cap.ROUND); // set the paint cap to round too
paint.setPathEffect(new CornerPathEffect(10) ); // set the path effect when they join.
paint.setAntiAlias(true); // set anti alias so it smooths
:)