I want to get real resolution of screen on Android Honeycomb.
Here\'s my code
Display display = getWindowManager().getDefaultDisplay();
int w = displ
I have a Xoom in hand, and used getWindowManager().getDefaultDisplay()
to retrieve the dimension, it returns me 1280 x 800 which is the full screen size. I wonder how to get the resolution minus navigation bar with API before version 3.0.
You can extend a layout which will be your top layout (which will be set to fill_parent width and height) and override the onSizeChange(int width, int height, int oldwidth, int oldheight). The width and height is the real width and height of your display.
Starting Andorid 3.2, the height of system status bar is not included in DisplayMetrics's height, you have to use undocumented APIs (Display.getRawWidth() and Display.getRawHeight()) to get the physical screen width or height.
Here is the example to show you how to get the physical screen width or height.
Method mGetRawW = Display.class.getMethod("getRawWidth");
Method mGetRawH = Display.class.getMethod("getRawHeight");
int nW = (Integer)mGetRawW.invoke(dp);
int nH = (Integer)mGetRawH.invoke(dp);
UPDATED: For API 13-16, you have to use the above code to get real width/height. For API 17+, you can now use the new public API, Display.getRealSize().
The answer you are getting, as properly deduced is because of the status bar. All you have to do is get rid of the status bar before your window display initiates. And then you can reset the status bar before you set the content view of the activity.
The reason to do it this way is that getting rid of the status bar affects your view drawing unless you handle all measure, layout and draw dynamically. Doing this is the middle of your runtime will cause the status bar to disappear, and then reappear if you want it to, resulting in confusion from users.
To Hide the StatusBar:
In your onCreate():
final WindowManager.LayoutParams attrs = getWindow().getAttributes();
//Add the flag to the Window Attributes
attrs.flags |= WindowManager.LayoutParams.FLAG_FULLSCREEN;
getWindow().setAttributes(attrs);
//Disassociate Display from the Activity
getWindow().addFlags(WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS);
Now your Default Display should work correctly
Still in your onCreate():
Display display = getWindowManager().getDefaultDisplay();
int w = display.getWidth();
int h = display.getHeight();
Now before you set the Content
Again, in your onCreate():
final WindowManager.LayoutParams attrs = getWindow().getAttributes();
//Show the statubar
attrs.flags &= (~WindowManager.LayoutParams.FLAG_FULLSCREEN);
getWindow().setAttributes(attrs);
// Reassociate.
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS);
Finally:
setContentView(r.layout.myView);
The previous code segments will work almost anywhere, actually. I'm just thinking about your user experience. Feel free to place them whereever, of course. These are functional segments pulled from one of my projects. I've seen techniques similar in some Home Launchers as well. Note: depending on the Android version, you might have to do the status bar stuff in onWindowAttached(). If you do, make sure you still call super.onWindowAttached().
Another Technique: Of course, if you want to do this anyway, you could always set the attribute of the activity this way in your manifest.
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"