Why does a custom UIButton image not resize with the button?
I set its view mode to Scale to Fill in Interface Builder, but unlike a UIImageView image, it d
While this may not be quite what you're after - the background image does scale.
Just get a real UIimageview and place a UIbutton on top of it and via layout menu set it to back. Then you can scale your image properly.
I know this is old, but I think that the correct answer is that you should set the content mode to the "hidden" UIImageView that is inside the UIButton:
button.imageView.contentMode = UIViewContentModeScaleAspectFill;
This will change the content mode for the images views of the images set with:
[button setImage:yourAwesomeImage forState:UIControlStateNormal];
//Or any other state
Try setting the Clip subviews property in Interface Builder to true.
Hope that helps.
The best solution I found so far in Swift 2.1 is the following:
self.imageButton.imageView?.clipsToBounds = true
self.imageButton.imageView?.contentMode = UIViewContentMode.ScaleAspectFit
This will scale the image so it has an aspect fit in the imageView.
Interface Builder
To get images in UIButtons to scale the same way as UIViews in interface Builder follow these steps:
Select your UIButton and from the Identity Inspector add the following to User Defined Runtime Attributes:
imageView.contentMode Number 1
Where number is the enum number of contentMode, eg:
0 = Scale to fill
1 = Aspect Fit
2 = Aspect Fill
etc..
Then open the Attributes editor for your UIButton and under Control set the Alignment to Fill (last button on right) for both horizontal and vertical.
SWIFT 3
Note you can also do this in code with the following:
button.imageView?.contentMode = .scaleAspectFit
button.contentVerticalAlignment = .fill
button.contentHorizontalAlignment = .fill