I am trying to plot velocity vectors like in matlab we use \"quiver\" function http://www.mathworks.com/help/techdoc/ref/quiver.html
I need to port same methodology
Based on the code from Dan and the suggestion of mkuse, here is a function with the same syntax as cv::line():
static void arrowedLine(InputOutputArray img, Point pt1, Point pt2, const Scalar& color,
int thickness=1, int line_type=8, int shift=0, double tipLength=0.1)
{
const double tipSize = norm(pt1-pt2)*tipLength; // Factor to normalize the size of the tip depending on the length of the arrow
line(img, pt1, pt2, color, thickness, line_type, shift);
const double angle = atan2( (double) pt1.y - pt2.y, (double) pt1.x - pt2.x );
Point p(cvRound(pt2.x + tipSize * cos(angle + CV_PI / 4)),
cvRound(pt2.y + tipSize * sin(angle + CV_PI / 4)));
line(img, p, pt2, color, thickness, line_type, shift);
p.x = cvRound(pt2.x + tipSize * cos(angle - CV_PI / 4));
p.y = cvRound(pt2.y + tipSize * sin(angle - CV_PI / 4));
line(img, p, pt2, color, thickness, line_type, shift);
}
We will see if those maintaining the OpenCV repository will like it :-)
I am kind of completing the current answer here, which fails in giving the right size of each of the arrows' tip. MATLAB does it in a way that when an arrow is nearly a dot, it doesn't have any tip, while for long arrows it shows a big tip, as the following image shows.
To get this effect, we need to normalise the "tip size" of each of the arrow over the range of arrows' length. The following code does the trick
double l_max = -10;
for (int y = 0; y < img_sz.height; y+=10) // First iteration, to compute the maximum l (longest flow)
{
for (int x = 0; x < img_sz.width; x+=10)
{
double dx = cvGetReal2D(velx, y, x); // Gets X component of the flow
double dy = cvGetReal2D(vely, y, x); // Gets Y component of the flow
CvPoint p = cvPoint(x, y);
double l = sqrt(dx*dx + dy*dy); // This function sets a basic threshold for drawing on the image
if(l>l_max) l_max = l;
}
}
for (int y = 0; y < img_sz.height; y+=10)
{
for (int x = 0; x < img_sz.width; x+=10)
{
double dx = cvGetReal2D(velx, y, x); // Gets X component of the flow
double dy = cvGetReal2D(vely, y, x); // Gets Y component of the flow
CvPoint p = cvPoint(x, y);
double l = sqrt(dx*dx + dy*dy); // This function sets a basic threshold for drawing on the image
if (l > 0)
{
double spinSize = 5.0 * l/l_max; // Factor to normalise the size of the spin depeding on the length of the arrow
CvPoint p2 = cvPoint(p.x + (int)(dx), p.y + (int)(dy));
cvLine(resultDenseOpticalFlow, p, p2, CV_RGB(0,255,0), 1, CV_AA);
double angle; // Draws the spin of the arrow
angle = atan2( (double) p.y - p2.y, (double) p.x - p2.x );
p.x = (int) (p2.x + spinSize * cos(angle + 3.1416 / 4));
p.y = (int) (p2.y + spinSize * sin(angle + 3.1416 / 4));
cvLine( resultDenseOpticalFlow, p, p2, CV_RGB(0,255,0), 1, CV_AA, 0 );
p.x = (int) (p2.x + spinSize * cos(angle - 3.1416 / 4));
p.y = (int) (p2.y + spinSize * sin(angle - 3.1416 / 4));
cvLine( resultDenseOpticalFlow, p, p2, CV_RGB(0,255,0), 1, CV_AA, 0 );
}
}
}
And this is an example of how this OpenCV code would look like
I hope this help other people Googling for the same issue.
The cvCalOpticalFlowLK does not plot velocity vectors, it computes these velocity vectors. If you do not have these vectors, you must call this function with two images. I guess you already have these vectors, and you just want to plot them.
In this case, you can use the cv::line function, for example:
cv::line(yourImage, cv::Point(baseX, baseY), cv::Point(endX, endY));
I hope this will help you!