In OpenGL-OpenCL texture interop, how does the PBO receive the data from the texture?

前端 未结 0 1746
迷失自我
迷失自我 2020-12-23 18:08

Most examples on PBOs on the web are about making CPU-GPU transfers asynchronous.

I\'m trying to use PBOs for something else - for OpenGL-OpenCL interop, as explained

相关标签:
回答
  • 消灭零回复
提交回复
热议问题