I am developing an application with a shop list in a listview. I need that when I swipe the item of listview
to the right(or left), this item should get deleted
I made an answer using what macloving wrote. For now it is working, but it is only work if all your childs have the same height.
listView.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
historicX = event.getX();
historicY = event.getY();
return false;
case MotionEvent.ACTION_UP:
if (listView.getChildAt(0) != null) {
int heightOfEachItem = haveListView.getChildAt(0).getHeight();
int heightOfFirstItem = -haveListView.getChildAt(0).getTop() + haveListView.getFirstVisiblePosition()*heightOfEachItem;
//IF YOU HAVE CHILDS IN LIST VIEW YOU START COUNTING
//listView.getChildAt(0).getTop() will see top of child showed in screen
//Dividing by height of view, you get how many views are not in the screen
//It needs to be Math.ceil in this case because it sometimes only shows part of last view
final int firstPosition = (int) Math.ceil(heightOfFirstItem / heightOfEachItem); // This is the same as child #0
//Here you get your List position, use historic Y to get where the user went first
final int wantedPosition = (int) Math.floor((historicY - haveListView.getChildAt(0).getTop()) / heightOfEachItem) + firstPosition;
//Here you get the actually position in the screen
final int wantedChild = wantedPosition - firstPosition;
//Depending on delta, go right or left
if (event.getX() - historicX < -DELTA) {
//If something went wrong, we stop it now
if (wantedChild < 0 || wantedChild >= List.size()|| wantedChild >= listView.getChildCount()) {
return true;
}
//Start animation with 500 miliseconds of time
listView.getChildAt(wantedChild).startAnimation(outToLeftAnimation(500));
//after 500 miliseconds remove from List the item and update the adapter.
new java.util.Timer().schedule(
new java.util.TimerTask() {
@Override
public void run() {
List.remove(wantedPosition);
updateAdapter();
}
},
500
);
return true;
} else if (event.getX() - historicX > DELTA) {
//If something went wrong, we stop it now
if (wantedChild < 0 || wantedChild >= List.size() || wantedChild >= listView.getChildCount()) {
return true;
}
//Start animation with 500 miliseconds of time
listView.getChildAt(wantedChild).startAnimation(outToRightAnimation(500));
//after 500 miliseconds remove from List the item and update the adapter.
new java.util.Timer().schedule(
new java.util.TimerTask() {
@Override
public void run() {
List.remove(wantedPosition);
updateAdapter();
}
},
500
);
return true;
}
}
return true;
default:
return false;
}
}
});
The animations have this function:
private Animation outToLeftAnimation(int duration) {
Animation outtoLeft = new TranslateAnimation(
Animation.RELATIVE_TO_PARENT, 0.0f,
Animation.RELATIVE_TO_PARENT, -1.0f,
Animation.RELATIVE_TO_PARENT, 0.0f,
Animation.RELATIVE_TO_PARENT, 0.0f);
outtoLeft.setDuration(duration);
outtoLeft.setInterpolator(new AccelerateInterpolator());
return outtoLeft;
}
private Animation outToRightAnimation(int duration) {
Animation outtoRight = new TranslateAnimation(
Animation.RELATIVE_TO_PARENT, 0.0f,
Animation.RELATIVE_TO_PARENT, +1.0f,
Animation.RELATIVE_TO_PARENT, 0.0f,
Animation.RELATIVE_TO_PARENT, 0.0f);
outtoRight.setDuration(duration);
outtoRight.setInterpolator(new AccelerateInterpolator());
return outtoRight;
}
I am trying this, and until now i haven't seen errors, if someone could try as well would be good.
This is how I realize this effect. We have a ListView lvSimple
and we add onTouchListener to our lvSimple
. This is my working code.
float historicX = Float.NaN, historicY = Float.NaN;
static final int DELTA = 50;
enum Direction {LEFT, RIGHT;}
...
ListView lvSimple = (ListView) findViewById(R.id.linLayout);
...
lvSimple.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
historicX = event.getX();
historicY = event.getY();
break;
case MotionEvent.ACTION_UP:
if (event.getX() - historicX < -DELTA) {
FunctionDeleteRowWhenSlidingLeft();
return true;
}
else if (event.getX() - historicX > DELTA) {
FunctionDeleteRowWhenSlidingRight();
return true;
}
break;
default:
return false;
}
return false;
}
});
where function FunctionDeleteRowWhenSlidingLeft()
is calling when when we sliding to the left, FunctionDeleteRowWhenSlidingRight()
- to the right respectively. In this function you need paste code for animation.
Answer by Android-Developer points to Roman Nurik's code in gist.github.com. This code is out of date. He uses this Swipe to Dismiss listener in his open sourced project Dash Clock.
There are some things you should know, before you use the code in Gist.github.com.
So I recommend using the updated code. You can find the updated source here.
Another option you should consider is to use Tim Roes's EnhancedListView library. [Update - 8/1/2015] With the introduction of RecycleView this library has been deprecated.
The aforementioned Roman Nurik's SwipeToDismiss listener requires API level 12 or higher. Jake Wharton ported this code to support all API levels in SwipeToDismissNOA.
Tim Roes extended this library further to support Undo feature as well.