How do I access a texture from a SceneKit shader modifier?

前端 未结 0 1247
天命终不由人
天命终不由人 2020-12-22 05:07

I have a UIImage that is a normal map.

I want to sample this UIImage from inside a shader modifier to animate the normals of the geometry.

I know I can apply t

相关标签:
回答
  • 消灭零回复
提交回复
热议问题