I am trying to implement a transform bounding box in Paper.js, but it is not working properly yet.
Here is my code. As you can see, the path and the selection box d
Every object's pivot
point is at its bounds.center
since you haven't explicitly declared another point. Because the bounding box of the transforming rectangle you've drawn offset by the rotation handle, you're transforming each pair of objects with respect to different centers. Try replacing initSelectionRectangle(path)
with:
function initSelectionRectangle(path) {
if(selectionRectangle!=null)
selectionRectangle.remove();
var reset = path.rotation==0 && path.scaling.x==1 && path.scaling.y==1;
var bounds;
if(reset)
{
console.log('reset');
bounds = path.bounds;
path.pInitialBounds = path.bounds;
}
else
{
console.log('no reset');
bounds = path.pInitialBounds;
}
console.log('bounds: ' + bounds);
b = bounds.clone().expand(10,10);
selectionRectangle = new Path.Rectangle(b);
selectionRectangle.pivot = selectionRectangle.position;
selectionRectangle.insert(2, new Point(b.center.x, b.top));
selectionRectangle.insert(2, new Point(b.center.x, b.top-25));
selectionRectangle.insert(2, new Point(b.center.x, b.top));
if(!reset)
{
selectionRectangle.position = path.bounds.center;
selectionRectangle.rotation = path.rotation;
selectionRectangle.scaling = path.scaling;
}
selectionRectangle.strokeWidth = 1;
selectionRectangle.strokeColor = 'blue';
selectionRectangle.name = "selection rectangle";
selectionRectangle.selected = true;
selectionRectangle.ppath = path;
selectionRectangle.ppath.pivot = selectionRectangle.pivot;
}
Here's a working sketch