How can I create an Array class in C++11 which can be used like
Array < int, 2, 3, 4> a, b;
Array < char, 3, 4> d;
Array < short, 2> e;
The simplest way to do this is by nesting std::array:
#include<array>
template<class T, size_t size, size_t... sizes>
struct ArrayImpl {
using type = std::array<typename ArrayImpl<T, sizes...>::type, size>;
};
template<class T, size_t size>
struct ArrayImpl<T, size> {
using type = std::array<T, size>;
};
template<class T, size_t... sizes>
using Array = typename ArrayImpl<T, sizes...>::type;
In this solution Array<char, 3, 4> is the same as std::array<std::array<char, 4>, 3> - array consisting of arrays of smaller dimension.
This also shows how you can implement operator[] for many dimensions. operator[] of your object needs to return object for which operator[] is also defined. In this case it is reference to an array of smaller dimension.
Try this:
#include <iostream>
template <typename T, int N1, int... N2>
class Array
{
public:
Array() {}
~Array() {}
Array<T,N2...>& operator[](int index)
{
return data[index];
}
private:
Array<T,N2...> data[N1];
};
template<typename T, int N>
class Array<T,N>
{
public:
Array() {}
~Array() {}
T& operator[](int index)
{
return data[index];
}
private:
T data[N];
};
int main()
{
Array < int, 2, 3, 4> a, b;
Array < char, 3, 4> d;
Array < short, 2> e;
a[0][1][2] = 15;
d[1][2] = 'a';
std::cout << "a[0][1][2] = " << a[0][1][2] << std::endl;
std::cout << "d[1][2] = " << d[1][2] << std::endl;
return 0;
}
You might also want to throw in range checking and perhaps some iterators to be fancy :)