I have a class that has many settable/gettable attributes. I\'d like to use reflection to set these attributes, but I have 2 questions about my implementati
Using setter methods is the accepted way to set values for class member variables, reflection should definitely not be used for that as the code will be harder to understand and run much more slowly.
Most IDEs (eg Eclipse or NetBeans) include tools for automatically creating getter and setter methods for a class's fields.
I think I may be overthinking this problem (i.e., I shouldn't be using reflection to set variables in this way)
Yep. Reflection is fairly slow and should only be used as a last resort. If this is simply to avoid having so much redundant code, consider using automatic code generation. For pure data objects, I would strongly recommend using protocol buffers; it will generate the getters / setters (you only need to declare the fields). Plus it allows for easy communication of the data between C++, Java, and Python.
If you have a class that has a lot of fields but isn't a pure data object... well
It is often a good idea to make fields "final", initialize them in the constructor(s), and provide no access or provide limited access through an implemented interface.
fld.setAccessible(true);