I have looked through the documentation as well as many examples and wasn\'t able to find correct syntax for assigning a material to either a Collada .dae or OBJLoader .obj
Follow this pattern for OBJLoader
:
var loader = new THREE.OBJLoader();
loader.load( 'model.obj', function ( object ) {
var material = new THREE.MeshLambertMaterial( { color: 0x666666 } );
object.traverse( function ( child ) {
if ( child instanceof THREE.Mesh ) {
child.material = material;
}
} );
scene.add( object );
} );
For ColladaLoader
, the pattern is similar.
var loader = new THREE.ColladaLoader();
loader.load( 'model.dae', function ( collada ) {
var dae = collada.scene;
scene.add( dae );
} );
three.js r.62