Unity Shader Graph, UV Map decomposition to use as opacity gradient

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走了就别回头了
走了就别回头了 2020-12-21 01:39

I\'m still trying to learn how Unity Shader graph works but I hit a wall.

I\'m getting the UV map, which I know ranges from 0 to 1 in the red channel and 0 to 1 in th

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