Nativescript accessing localhost access in android and ios

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北荒
北荒 2020-12-20 01:22

I have a local node rest api running on my system.

My question is ,when accessing localhost from android we are supposed to use 10.0.2.2. And When using ios we can

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  • 2020-12-20 01:49

    inside JS file you can use following (better when u need quick decide what to use per platform code)

    /*at top file*/
    var platform = require("platform");
    var nativePlatformLocalhost;
    
    /*in some function or globally*/
    if(platform.device.os === platform.platformNames.ios){
      /*localhost for ios*/
      nativePlatformLocalhost= "localhost";
    }
    else if(platform.device.os === platform.platformNames.android){
      /*localhost for android*/
      nativePlatformLocalhost= "10.0.2.2";
    }
    

    or if u need more complex android / ios code based on platform and you can write two files one for android and one for ios with name convention and require as following line

    require("file.js");
    

    you will get file based on current running platform runtime, when u create two files with following names

    file.android.js 
    file.ios.js
    

    http://docs.nativescript.org/ui/supporting-multiple-screens.html#platform-qualifiers

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  • 2020-12-20 01:59

    Adding the typescript version of the answer

    import {platformNames} from "platform";
    import {device} from "platform";
    
      var nativePlatformLocalhost;
    
         /*in some function or globally*/
        if(device.os === platformNames.ios){
         /*localhost for ios*/
         nativePlatformLocalhost= "localhost";
       }
      else if(device.os === platformNames.android){
        /*localhost for android*/
        nativePlatformLocalhost= "10.0.2.2";
        }
    
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