I would like to subclass an immutable type or implement one of my own which behaves like an int does as shown in the following console session:
class aug_int:
def __init__(self, value):
self.value = value
def __iadd__(self, other):
self.value += other
return self
>>> i = aug_int(34)
>>> i
<__main__.aug_int instance at 0x02368E68>
>>> i.value
34
>>> i += 55
>>> i
<__main__.aug_int instance at 0x02368E68>
>>> i.value
89
>>>
When it sees i += 1, Python will try to call __iadd__. If that fails, it'll try to call __add__.
In both cases, the result of the call will be bound to the name, i.e. it'll attempt i = i.__iadd__(1) and then i = i.__add__(1).
The return value of __iadd__() is used. You don't need to return the object that's being added to; you can create a new one and return that instead. In fact, if the object is immutable, you have to.
import os.path
class Path(str):
def __iadd__(self, other):
return Path(os.path.join(str(self), str(other)))
path = Path("C:\\")
path += "windows"
print path
Simply don't implement __iadd__, but only __add__:
>>> class X(object):
... def __add__(self, o):
... return "added"
>>> x = X()
>>> x += 2
>>> x
'added'
If there's no x.__iadd__, Python simply calculates x += y as x = x + y doc.