You just have to replace the logical OR with a logical AND operation. You would use the & operator for that:
pt = pt & ~(1 << i);
You have to invert your mask because logical ANDing with a 1 will maintain the bit while 0 will clear it... so you'd need to specify a 0 in the location that you want to clear. Specifically, doing 1 << i will give you a mask that is 000...010..000 where the 1 is in the bit position that you want, and inverting this will give 111...101...111. Logical ANDing with this will clear the bit that you want.