How to wrap existing function in C

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长情又很酷
长情又很酷 2020-12-19 08:20

I am trying to wrap existing function.

below code is perfectly worked.

#include

int __real_main();

int __wrap_main()
{
    printf(\         


        
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  • 2020-12-19 09:00

    The answer proposed by PSCocik works great if you can split the function you want to override from the function that will call it. However if you want to keep the callee and the caller in the same source file the --wrap option will not work.

    Instead you can use __attribute__((weak)) before the implementation of the callee in order to let someone reimplement it without GCC yelling about multiple definitons.

    For example suppose you want to mock the world function in the following hello.c code unit. You can prepend the attribute in order to be able to override it.

    #include "hello.h"
    #include <stdio.h>
    
    __attribute__((weak))
    void world(void)
    {
        printf("world from lib\n");
    }
    
    void hello(void)
    {
        printf("hello\n");
        world();
    }
    

    And you can then override it in another unit file. Very useful for unit testing/mocking:

    #include <stdio.h>
    #include "hello.h"
    
    /* overrides */
    void world(void)
    {
        printf("world from main.c"\n);
    }
    
    void main(void)
    {
        hello();
        return 0;
    }
    
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  • 2020-12-19 09:04

    The manpage for ld says:

       --wrap=symbol
           Use a wrapper function for symbol.  Any undefined reference to symbol will be resolved to "__wrap_symbol".  Any
           undefined reference to "__real_symbol" will be resolved to symbol.
    

    The keyword here is undefined.

    If you put the definition temp in the same translation unit as the code that uses it, it will not be undefined in the code that uses it.

    You need to split the code definition and the code that uses it:

    #!/bin/sh
    
    cat > user.c  <<'EOF'
    #include<stdio.h>
    
    int temp(void);
    
    int __real_temp(void);
    
    int __wrap_temp()
    {
        printf("Wrapped temp\n");
        return __real_temp();
    }
    int main()
    {
        temp();
        return 0;
    }
    EOF
    
    cat > temp.c <<'EOF'
    #include<stdio.h>
    int temp()
    {
        printf("temp\n");
        return 0;
    }
    EOF
    
    
    gcc user.c  -Wl,-wrap,temp temp.c  # OK
    ./a.out
    

    Splitting the build into two separate compiles perhaps makes it clearer:

    $ gcc -c user.c
    $ gcc -c temp.c
    $ nm user.o temp.o
    
    temp.o:
                     U puts
    0000000000000000 T temp
    
    user.o:
    0000000000000015 T main
                     U puts
                     U __real_temp
                     U temp
    0000000000000000 T __wrap_temp
    

    Now since temp is undefined in user.c, the linker can do its __real_/__wrap_magic on it.

    $ gcc  user.o temp.o  -Wl,-wrap=temp
    $ ./a.out
      Wrapped temp
      temp
    
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