I decided to add a GUI to one of my scripts. The script is a simple web scraper. I decided to use a worker thread as downloading and parsing the data can take a while. I dec
What you are describing looks ideal for QWaitCondition.
Simple example:
import sys
from PySide import QtCore, QtGui
waitCondition = QtCore.QWaitCondition()
mutex = QtCore.QMutex()
class Main(QtGui.QMainWindow):
def __init__(self, parent=None):
super(Main, self).__init__()
self.text = QtGui.QLineEdit()
self.text.returnPressed.connect(self.wakeup)
self.worker = Worker(self)
self.worker.start()
self.setCentralWidget(self.text)
def wakeup(self):
waitCondition.wakeAll()
class Worker(QtCore.QThread):
def __init__(self, parent=None):
super(Worker, self).__init__(parent)
def run(self):
print "initial stuff"
mutex.lock()
waitCondition.wait(mutex)
mutex.unlock()
print "after returnPressed"
if __name__=="__main__":
app = QtGui.QApplication(sys.argv)
m = Main()
m.show()
sys.exit(app.exec_())
The slot is executed inside the thread which created the QThread
, and not in the thread that the QThread
controls.
You need to move a QObject
to the thread and connect its slot to the signal, and that slot will be executed inside the thread:
class SignalReceiver(QtCore.QObject):
def __init__(self):
self.eventLoop = QEventLoop(self)
@PySide.QtCore.Slot(str)
def stop_waiting(self, text):
self.text = text
eventLoop.exit()
def wait_for_input(self):
eventLoop.exec()
return self.text
class MainWindow(...):
...
def __init__(self):
...
self.helper_signal.connect(self.worker.signalReceiver.stop_waiting)
class WorkerThread(PySide.QtCore.QThread):
def __init__(self):
self.signalReceiver = SignalReceiver()
# After the following call the slots will be executed in the thread
self.signalReceiver.moveToThread(self)
def get(self, *args, **kwargs):
result = requests.get(*args, **kwargs)
while result.history:
...
self.result = self.signalReceiver.wait_for_input()