I have configured an Android application to use the in-app billing module as documented at: http://developer.android.com/guide/market/billing/index.html
It works fin
Update:
Inappbilling library 1.0 just released to make this easier.
Kumar Bibek has already answerd above: Still I am giving an explanation:
Hardcode the following debug options in the launch purchase flow to get the desired output.
android.test.item_unavailable*
mHelper.launchPurchaseFlow(Activity.this, "android.test.purchased", 1000, mPurchaseFinishedListener, payload);
The above will give these screens:
On clicking Buy.
In order to close this thread - the solution that I eventually wound up deploying was one provided by TEK. I procured some prepaid credit cards and attached them to test accounts. It mitigated risk and allowed for our developers to use the accounts.
I should point out that the developers in China also had to VPN out of China in order to pull the market billing dialog up.
iPhone developers/users do not have the VPN problem at all.
Thanks, Kaiesh
As answered above by other fellows I was able to do testing of the application by launching this peace of code in my activity
public class PurchaseTestingActivity extends AppCompatActivtiy implements BillingProcessor.IBillingHandler {
........
purchaseButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
boolean isAvailable = BillingProcessor.isIabServiceAvailable(PrivateAndPublicCardHoldScreen.this);
if (isAvailable) {
BillingProcessor bp = new BillingProcessor(this, "YOUR LICENSE KEY FOR THIS APPLICATION", this);
/// this is the actually product
// bp.purchase(PrivateAndPublicCardHoldScreen.this, "upgrade_to_premium");
//// for testing purposes
bp.purchase(PrivateAndPublicCardHoldScreen.this, "android.test.purchased");
}else{
Toast.makeText(PrivateAndPublicCardHoldScreen.this, "Your device is not supported, please contact us.", Toast.LENGTH_LONG).show();
}
}
});
..........
@Override
public void onProductPurchased(String productId, TransactionDetails details) {
/// handle your app after purchases done
}
@Override
public void onPurchaseHistoryRestored() {
}
@Override
public void onBillingError(int errorCode, Throwable error) {
}
@Override
public void onBillingInitialized() {
}
}
PS: I have used this library for Implementation of In App purchases A lightweight implementation of Android In-app Billing Version 3
Use these product IDs and you should get a fake card prompt in the purchase screen.
Reference:
https://developer.android.com/google/play/billing/billing_testing.html#billing-testing-static