I\'ve been studying rvalue references lately and came to a conclusion that it\'s quite advantageous to use pass-by-value everywhere where complete copy of an object will be
Is this optimization allowed by the C++0x Standard?
No.
Do the compilers employ it? Even in complex cases, i.e. the function consists from more than one line?
No.
How reliable is this optimization, i.e. can I expect the compiler to utilize it as much as I expect the compiler to apply Return Value Optimization?
You should decorate A(const A&)
and A(A&&)
with print statements and run test cases of interest to you. Don't forget to test lvalue arguments if those use cases are part of your design.
The correct answers will depend upon how expensive the copy and move of A
are,how many arguments Object::value
actually has, and how much code repetition you're willing to put up with.
Finally, be very suspicious of any guideline that contains words like "always" or "everywhere". E.g. I use goto
every once in a while. But other programmers have words like "never" associated with goto
. But every once in a while, you can't beat a goto
for both speed and clarity.
There will be times you should favor a pair of foo(const A&) foo(A&&)
over foo(A)
. And times you won't. Your experiments with decorated copy and move members will guide you.