App runs perfectly on simulators but not on physical devices [on iOS 13.3.1]

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醉酒成梦
醉酒成梦 2020-12-18 14:08

The app runs perfectly on every simulator but when I try to run it on a physical device , it shows the following error :-

I also tried to r

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  • 2020-12-18 14:32

    This appears to be a known issue, and most people say it is a problem with using a non-paid Apple ID. Some kind of provisioning thing.

    https://github.com/Alamofire/Alamofire/issues/3051

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  • 2020-12-18 14:33

    Apple blocked utilizing external frameworks on free accounts with 13.3.1 upgrade. Try downgrading to 13.3.

    Reference and solution here: Library not loaded: @rpath/FBLPromises.framework/FBLPromises iOS 13.3.1

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  • 2020-12-18 14:35

    In Alamofire issue tracker peoples are suggesting that doing these steps:

    • remove/comment use_frameworks! in Podfile
    • add use_modular_headers! in Podfile
    • pod update
    • pod install
    • clean and run

    solves the issue with using free Apple ID on iOS 13.3.X

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