I\'ve got a custom horizontal ListView with custom ScrollViewer inside it\'s template (created with Blend). I want it to scroll horizontally when using mouse scrolling wheel
This should be done with a Behavior for greater reusability. Also, the logic from ZSH is redundant and could be simplified. Here's my code:
/// <summary>
/// Allows an <see cref="ItemsControl"/> to scroll horizontally by listening to the
/// <see cref="PreviewMouseWheel"/> event of its internal <see cref="ScrollViewer"/>.
/// </summary>
public class HorizontalScrollBehavior : Behavior<ItemsControl>
{
/// <summary>
/// A reference to the internal ScrollViewer.
/// </summary>
private ScrollViewer ScrollViewer { get; set; }
/// <summary>
/// By default, scrolling down on the wheel translates to right, and up to left.
/// Set this to true to invert that translation.
/// </summary>
public bool IsInverted { get; set; }
/// <summary>
/// The ScrollViewer is not available in the visual tree until the control is loaded.
/// </summary>
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.Loaded += OnLoaded;
}
private void OnLoaded(object sender, RoutedEventArgs e)
{
AssociatedObject.Loaded -= OnLoaded;
ScrollViewer = VisualTreeHelpers.FindVisualChild<ScrollViewer>(AssociatedObject);
if (ScrollViewer != null)
{
ScrollViewer.PreviewMouseWheel += OnPreviewMouseWheel;
}
}
protected override void OnDetaching()
{
base.OnDetaching();
if (ScrollViewer != null)
{
ScrollViewer.PreviewMouseWheel -= OnPreviewMouseWheel;
}
}
private void OnPreviewMouseWheel(object sender, MouseWheelEventArgs e)
{
var newOffset = IsInverted ?
ScrollViewer.HorizontalOffset + e.Delta :
ScrollViewer.HorizontalOffset - e.Delta;
ScrollViewer.ScrollToHorizontalOffset(newOffset);
}
}
You'll need to add the following references:
System.Windows, System.Windows.Controls, System.Windows.Input, and you may need to get the Blend SDK NuGet package, and find and reference the System.Windows.Interactivity DLL in the Assemblies Extensions section.
Use this for VisualTreeHelpers:
public class VisualTreeHelpers
{
/// <summary>
/// Return the first visual child of element by type.
/// </summary>
/// <typeparam name="T">The type of the Child</typeparam>
/// <param name="obj">The parent Element</param>
public static T FindVisualChild<T>(DependencyObject obj) where T : DependencyObject
{
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(obj); i++)
{
DependencyObject child = VisualTreeHelper.GetChild(obj, i);
if (child != null && child is T)
return (T)child;
else
{
T childOfChild = FindVisualChild<T>(child);
if (childOfChild != null)
return childOfChild;
}
}
return null;
}
}
Reference: https://codereview.stackexchange.com/questions/44760/is-there-a-better-way-to-get-a-child
Note that it is NOT the same as VisualTreeHelper in Windows.System.Media.
Here's how to use it in XAML:
<ListBox>
<i:Interaction.Behaviors>
<behaviors:HorizontalScrollBehavior />
</i:Interaction.Behaviors>
</ListBox>
Where the i namespace is declared as xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity" and
behaviors is declared as
xmlns:behaviors="clr-namespace:MyNamespace"
where MyNamespace is the namespace that contains the HorizontalScrollBehavior class.
if you implement IScrollInfo you can override the MouseWheelUp to do MouseWheelLeft
and down\right the in same way
edit (much more simple):
add to your ScrollViewer PreviewMouseWheel
private void ScrollViewer_PreviewMouseWheel(object sender, MouseWheelEventArgs e)
{
if (e.Delta < 0) // wheel down
{
if (myScrollViewer.HorizontalOffset + e.Delta > 0)
{
myScrollViewer.ScrollToHorizontalOffset(myScrollViewer.HorizontalOffset + e.Delta);
}
else
{
myScrollViewer.ScrollToLeftEnd();
}
}
else //wheel up
{
if (myScrollViewer.ExtentWidth > myScrollViewer.HorizontalOffset + e.Delta)
{
myScrollViewer.ScrollToHorizontalOffset(myScrollViewer.HorizontalOffset + e.Delta);
}
else
{
myScrollViewer.ScrollToRightEnd();
}
}
}
xaml:
<ScrollViewer x:Name="myScrollViewer" HorizontalScrollBarVisibility="Visible" Mouse.PreviewMouseWheel="ScrollViewer_PreviewMouseWheel">
Xaml Code:
<ScrollViewer HorizontalScrollBarVisibility="Visible"
VerticalScrollBarVisibility="Visible"
PreviewMouseWheel="ScrollViewer_PreviewMouseWheel">
</ScrollViewer>
C# Code
private void ScrollViewer_PreviewMouseWheel(object sender, MouseWheelEventArgs e)
{
var scrollViewer = (ScrollViewer)sender;
if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift))
{
scrollViewer.ScrollToHorizontalOffset(scrollViewer.HorizontalOffset - e.Delta);
e.Handled = true;
}
}
I was kinda looking for the most simple way to make any ScrollViewer scroll left-right instead of up-down. So here is the simplest combination of the other answers.
<ScrollViewer HorizontalScrollBarVisibility="Visible"
PreviewMouseWheel="ScrollViewer_PreviewMouseWheel">
and:
private void ScrollViewer_PreviewMouseWheel(object sender, MouseWheelEventArgs e)
{
ScrollViewer scrollViewer = (ScrollViewer)sender;
if (e.Delta < 0)
{
scrollViewer.LineRight();
}
else
{
scrollViewer.LineLeft();
}
e.Handled = true;
}