Icon icon = new ImageIcon(getClass().getResource( \"/img/icon.gif\" ) );
aButton = new JButton(\"Its a button\", icon);
Is there some kind of metho
See:
No need for setting an explicit mouse listener, the changeover happens automatically.
E.G. In this example I did not add a MediaTracker
so popped the image into a label to allow for load time. The end user is the ImageObserver
(wait till you see it spin before dismissing the first dialog).
import java.awt.*;
import java.awt.image.BufferedImage;
import java.net.URL;
import javax.swing.*;
public class ImageSwapOnButton {
public static void main( String[] args ) throws Exception {
URL url = new URL("http://1point1c.org/gif/thum/plnttm.gif");
Image image = Toolkit.getDefaultToolkit().createImage(url);
ImageIcon spinIcon = new ImageIcon(image);
JOptionPane.showMessageDialog(null, new JLabel(spinIcon));
// create a static version of this icon
BufferedImage bi = new BufferedImage(150,150,BufferedImage.TYPE_INT_ARGB);
Graphics g = bi.getGraphics();
g.drawImage(image,0,0,null);
g.dispose();
ImageIcon staticIcon = new ImageIcon(bi);
JButton button = new JButton(staticIcon);
button.setRolloverIcon(spinIcon);
JOptionPane.showMessageDialog(null, button);
}
}
Also, don't make the static image as JPEG. A JPEG is lossy and does not support transparency. Either use a single frame GIF or a PNG.
button.setIcon(new ImageIcon("/*icon location*/"));
button.setRolloverIcon(new ImageIcon("/*icon location*/"
The Animated gif image will not get invisible when mouse pointer moves over the button.