Java Draw Line based on doubles (sub-pixel precision)

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后悔当初
后悔当初 2020-12-17 16:09

I am making a basic Java program and I would like to draw a line using basic swing Graphics.drawLine.

Is there a way to make the two points in terms of doubles so I

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  • 2020-12-17 16:28

    You can draw the lines using ((Graphics2D) g).draw(Shape) and pass it a Line2D.Double.

    Here's a demo:

    enter image description here

    import javax.swing.*;
    
    public class FrameTestBase extends JFrame {
    
        public static void main(String args[]) {
            FrameTestBase t = new FrameTestBase();
            t.add(new JComponent() {
                public void paintComponent(Graphics g) {
                    Graphics2D g2 = (Graphics2D) g;
                    g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
                                        RenderingHints.VALUE_ANTIALIAS_ON);
                    for (int i = 0; i < 50; i++) {
                        double delta = i / 10.0;
                        double y = 5 + 5*i;
                        Shape l = new Line2D.Double(5, y, 200, y + delta);
                        g2.draw(l);
                    }
                }
            });
    
            t.setDefaultCloseOperation(EXIT_ON_CLOSE);
            t.setSize(400, 400);
            t.setVisible(true);
        }
    }
    

    You might also want to try adding

    g2.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL,
                        RenderingHints.VALUE_STROKE_PURE)
    
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  • 2020-12-17 16:29

    If you have a refernce to g, which I assume is Graphics object, you should use Java 2D APIs

    Graphics2D g2 = (Graphics2D) g;
    g2.draw(new Line2D.Double(x1, y1, x2, y2));
    

    Javadocs for:

    • Line2D
    • Graphics2D
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