Suppose I have foo which is a populated std::vector.
I need to operate on the elements of this vector. I\'m motivated to writ
You may use:
for (auto&& it : foo){
}
auto && is prefered to auto & to manage proxy iterator as for std::vector<bool>.
In many ways this confusion is arising from the convention that's grown up over the years to bind a * or a & to the type as opposed to the variable.
For example int* a is really int *a; i.e. a is a pointer to a value of type int.
The same applies to references: in the case of int& a, a is a reference to a value of type int.
So what you really want to do is write for (auto &it : foo) so it is a reference to the type inferred by auto. Then you can use it to manipulate the underlying vector elements. More often than not this will be written as
for (auto& it : foo)
Moving forward, you might want to use an r-value reference: for (auto&& it : foo) which is probably the best general form.
A minimal auto reference
The loop can be declared as follows:
for (auto& it : foo) {
// ^ the additional & is needed
/*ToDo - Operate on 'it'*/
}
This will allow it to be a reference to each element in foo.
There is some debate as to the "canonical form" of these loops, but the auto& should do the trick in this case.
General auto reference
In a more general sense (outside the specifics of the container), the following loop works (and may well be preferable).
for (auto&& it : container) {
// ^ && used here
}
The auto&& allows for bindings to lvalues and rvalues. When used in a generic or general (e.g. template situation) this form may strike the desired balance (i.e. references, copies, prvalue/xvalue returns (e.g. proxy objects) etc.).
Favour the general auto&&, but if you have to be specific about the form, then use a more specific variation (e.g. auto, auto const& etc.).
Why is auto&& better?
As noted in other answers here and the comments. Why is auto&& better? Simply it will do what you think it should in most cases, see this proposal and its update.
As always, Scott Meyers' blog about this also makes for a good read.
I would use auto&&:
for (auto&& it : foo) {
// bla
}
The reason is spelt out in N3994 "Range-Based For-Loops: The Next Generation (Revision 1)" that it would better work with proxy objects (such as those coming from std::vector<bool>).
In fact, that proposal for C++1z (supported already by Clang 3.5 SVN in -std=c++1z mode) proposes the syntax:
// c++1z only
for (it : foo) {
// bla
}
as a short-hand for for (auto&& it : foo).
Update: the N3994 proposal was not voted into the C++17 working paper.