The easiest way to do this is to create a mask with a circular hole in it, and then animate a rectangle behind it. For example:
<path fill="#fff" fill-rule="evenodd"
d="M0 0 200 0 200 200 0 200ZM20 100 A80 80 0 0 0 180 100 80 80 0 0 0 20 100Z"/>
The path data here starts with a square box 200 units wide (M0 0 200 0 200 200 0 200Z
) and then uses two arcs to draw a circle of diameter 80 units inside it (A80 80 0 0 0 180 100 80 80 0 0 0 20 100Z
). The evenodd
fill rule ensures that the circle is cut out from the square.
If you want the circle to fill from bottom to top, then you'll have to use a rotate
transformation:
<rect transform="rotate(180 100 100)" x="20" y="20" width="160" height="0" fill="#47f" id="fillup"/>
This spins the coordinate system around the middle of the SVG image so that the rect grows upwards when you increase its height. Here, I'm using a CSS transition to change the height of the rect when you hover over it. But you can use Javascript or JQuery to change the height to whatever you want.
Here's a working example:
svg #fillup { height:0px; transition:height 0.5s; }
svg:hover #fillup { height:160px; }
<svg width="200" height="200" viewBox="0 0 200 200">
<rect x="10" y="10" width="180" height="180" fill="#eee"/>
<rect transform="rotate(180 100 100)" x="20" y="20"
width="160" height="0" fill="#47f" id="fillup"/>
<path fill="#fff" fill-rule="evenodd"
d="M0 0 200 0 200 200 0 200ZM20 100 A80 80 0 0 0
180 100 80 80 0 0 0 20 100Z"/>
<circle cx="100" cy="100" r="90" fill="none" stroke="#888"
stroke-width="20"/>
<circle cx="100" cy="100" r="99" fill="none" stroke="#333"
stroke-width="1"/>
<circle cx="100" cy="100" r="80" fill="none" stroke="#333"
stroke-width="1"/>
</svg>