My problem is that I want to draw a dashed line in a panel, I\'m able to do it but it draw my border in dashed line as well, which is oh my god!
Can someone please e
Another possibility would be to store the values used in swap local variables (Ex. Color , Stroke etc...) and set them back to the on use Graphics.
something like :
Color original = g.getColor();
g.setColor( // your color //);
// your drawings stuff
g.setColor(original);
this will work for whatever change you decide to do to the Graphics.
You modified the graphics context by setting a stroke, and subsequent methods such as paintBorder() use the same context and thus inherit all modifications you made.
Solution: clone the context, use it for painting and dispose it afterwards.
Code:
// derive your own context
Graphics2D g2d = (Graphics2D) g.create();
// use context for painting
...
// when done: dispose your context
g2d.dispose();
You're modifying the Graphics instance passed into paintComponent(), which is also used to paint the borders.
Instead, make a copy of the Graphics instance and use that to do your drawing:
public void drawDashedLine(Graphics g, int x1, int y1, int x2, int y2){
//creates a copy of the Graphics instance
Graphics2D g2d = (Graphics2D) g.create();
//set the stroke of the copy, not the original
Stroke dashed = new BasicStroke(3, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL, 0, new float[]{9}, 0);
g2d.setStroke(dashed);
g2d.drawLine(x1, y1, x2, y2);
//gets rid of the copy
g2d.dispose();
}